Download #Everest!

A lot of people were asking me, you know, “why? Why do you wanna do it?” And that’s-that’s a really common mindset to have. It’s easy to ask “why?” But you know, I’ve always been the kind of person who looks beyond that and says “why not?”

Download

System Requirements:

Microsoft XNA Runtime 4.0
Microsoft .NET Framework 4.0

About the game

Your objective is to get the highest score possible by taking pictures at landmarks. Each landmark is worth more points than the ones than came before them, but the real way to rack up a high scores is by taking photos with lots of zany bullshit. Only your highest scoring photo per landmark is used to calculate your final score.

Get Outfitted

You can’t take any more than what you and your three teammates can carry between the four of you. With inventory space limited, bringing one item means leaving another. #Everest is a game of opportunity costs. you must balance your selection of the props that will get your selfies to earn the most likes with the equipment needed to survive the trek to the next great photo op.

Be unique…ish! Change up the colors of your gear and play as either a dude or a lady.

   Troy

Voice of Michael A. Zekas

   Tori

Voice of Manuela Malasaña

Make your mark

Time waits for no mountaineer in the unforgiving altitudes of the mountain locals refer to as “The Holy Mother.” Take too long trying to get the perfect selfie and you won’t be able to make camp before temperatures plunge at nightfall, but make sure you don’t lose your cool because if you forget to pack anything back up, it will be lost on the mountain forever.

There’s no garbage collection service on Mt. Everest. Carry your trash with you or dump it on the mountain. It’s your choice.

Post Your Selfies

The player character will be posting to their fictional in-game social media accounts throughout the game, but you can choose to post the pictures you take in-game to the player character’s real twitter account, @HashtagEverest or connect your own twitter account and post to it through the game! How’s that for meta?

Ziggy Starfucker’s Guide to Chilling on Mt. Everest

  • Make sure each character has enough food, half rations reduce your health/stamina regen and running out completely will slowly deplete your health
  • Most status ailments will go away after enough rest. Having a medical kit in someone’s inventory will help, resting at landmarks and especially the camps will help too
  • Having a sleeping bag for each character and a tent for the whole party increases health and stamina regen while resting
  • Having lots of crazy and heavy junk in your photo will get more likes and comments. Make sure you retrieve your junk before leaving the photo screen
  • Water bottles aren’t necessary but prevent any chance of dysentery. Having a water treatment kit in someone’s inventory reduces the chance of dysentery but doesn’t prevent it
  • Wearing goggles greatly reduces the chance of snowblindness and retinal hemorrhaging, but wearing shutter shades for your photos gives more likes
  • Climbing around bottlenecks will probably get someone killed, but having climbing harnesses and ascenders equipped reduces the chance. Having fixed lines in someone’s inventory and an icepick equipped on at least character helps further
  • Traveling at night reduces movement speed and increases chance of hypothermia. Try resting at landmarks until daybreak
  • You can get a rough estimate of your travel speed by looking at the walking animation speed of your party
  • Blizzards inflict damage and increase the chance of hypothermia and snowblindness unless you rest at a landmark with a tent or at a camp
  • Prevent/heal hypoxia with a breathing mask and oxygen bottles. By default oxygen use is disabled so you don’t burn through your bottles at lower altitudes

Slam Fighter v.1.3.0 – Text Overhaul!

just like mom used to make!

What are you thankful for, Slam Fighters? I’m thankful for a new build of Slam Fighter II, v.1.3.0!

Changes:

  • All text has been replaced to eliminate anti-aliasing and make the game look sexier than ever!

Yeah I know, it’s just one thing, but this was a heck of an overhaul and I think you’ll really like the new look! Why don’t you give it a try right now?

Slam Fighter v.1.2.1 – Oni-Con Edition!

Just in time for the Halloween weekend, here’s the latest update to Slam Fighter II v.1.2.1 – Oni-Con Edition!

Changes:

  • In Versus mode when p2 highlights the same character as p1, the selection icon now makes it clear that both players have highlighted the same character
  • When alt costume is enabled on character select screen, the character’s small portrait also shows alt costume
  • Game now checks for latest version at startup
  • Tutorial now accessible via title screen menu
  • Title and options menu text now displays without anti-aliasing

Slam Fighter v.1.2.0 – Mirror Match Edition!

Slam Fighter II at the Playcrafting Expo at NYC

It has been an exciting day for Team Dogpit! Not only was Slam Fighter II one of the games demoed at the Playcrafting Expo today, we have a hot new build ready to roll out with some awesome new features!

Changes:

  • In versus mode, player two can now select the same character as player one. Give it a shot — you may be surprised by the result!
  • Characters now have alternate palettes. Switch up your look by pressing “x” on the character select screen
  • B. Stag is now voiced by NYC-based actor and improv comic Colin Marsh!
  • User can now press esc to exit match in progress
  • Minor art and bug fixes

Get it here and get ready to slam!

See Ya’ll at Oni-Con!

The dev team of Slam Fighter II will be wandering the floor of Oni-Con on the 31st of October and the 1st of November! This con coincides with the release date of a fresh update to Slam Fighter II, which will add some hot new gameplay features and a few surprises as well. We will be handing out physical copies of the latest and greatest version of the game at the con among other Slam Fighter goodies, so if you happen to spot us be sure to say hello!

Meet the newest dog in the pit!

TEAM DOGPIT
It is our enormous pleasure and privilege to welcome NYC-based actor and improv comic Colin Marsh to Team Dogpit; he has joined the cast to bring B. Stag, the villainous oil tycoon and aspiring God Emperor of Earth, to life! You’ll be able to hear his devastatingly genteel putdowns in the upcoming October release of Slam Fighter II. Stay tuned for more details on our upcoming feature-packed release and another very exciting announcement!

Latest Slam Fighter II Build Available! Li-Con Edition!

Happy Friday everyone! Get your weekend started right with the latest and greatest build of Slam Fighter II, which you can download here!

Changes:

  • Fixed beat detection on Bunny and Fulana’s stage
  • Fixed beat indicator mis-alignment during the AI turn
  • Added in-game option to change latency settings
  • “Easy” and “Let Me Win” difficulty settings now have relaxed beat timing thresholds that make it easier to at least get a “good” rating
  • Added two more blingees for Serghei

Community Choice Vote Cutoff and Live Judging Update

Thanks for the support in the Community Choice vote, everyone! All of us here at Team Dogpit worked hard to bring you an unforgettable insult-fighting experience and we’re honored to see the support Slam Fighter II has received so far. However, the fight isn’t over yet and we still need your help to win the Community Choice vote! Fortunately the voting period has been extended to Tuesday, August 18th!

In other exciting news, the final round of judging will be streamed live on twitch tonight at 7PM CST! Turn out to support us and have a look at the other really fun games competing with us here: http://www.twitch.tv/sagamedev. Don’t miss it!